Équipe Ingénierie de l'Interaction
Humain-Machine
Demos
-
µGlyph, mai 2023
µGlyph: a microgesture notation
-
EXHI-Bit, sept. 2017
a Mechanical Structure for Prototyping EXpandable Handheld Interfaces
-
Emergeables, mai 2016
the concept of Emergeables – mobile surfaces that can deform or ‘morph’ to provide fully-actuated, tangible controls
-
Nataliya Kosmyna, pilote des objets par la pensée , jan. 2016
-
Mobile Multimodal Interaction with a Bifocal View, nov. 2015
Mobile Devices: Multimodal Interaction with a Bifocal View
-
Innorobo 2015: Smart Home Control using BCIs, juillet 2015
-
Shape-Change for Zoomable TUIs: A Resizable Slider, mai 2015
A resizable tangible slider to zoom in both motor and visual space
-
The AppsGate Smart Home Prototype, avril 2015
End-User Development Environment (EUDE) for Smart Homes
-
Pilotage de Drone par la Pensée, mars 2015
-
Dendrogramix, mars 2015
a Hybrid Tree-Matrix Visualization Technique to Support Interactive Exploration of Dendrograms
-
Pointing Tasks: Target Expansion Techniques, jan. 2015
Investigating Visual Feedforward for Target Expansion Techniques
-
Precise Pointing Techniques for Handheld AR, oct. 2014
Precise Pointing Techniques for Handheld AR
-
Drone, Your Brain, Ring Course, sept. 2014
-
Two Touch System Latency Estimators, juin 2014
High Accuracy and Low Overhead
-
Two-Finger 3D Rotations for Novice Users, juin 2014
-
Distant pointing: Voronoi-Based Target Expansion, mai 2014
Feedforward static targeting assistance technique VTE: Voronoi-based Target Expansion for distant pointing
-
Drawing on 3D Shapes with Automated Camera Control, mai 2014
Assiting drawing on 3D shapes over both occluded and back-facing areas with automated camera movements.
-
Bidirectional Feedback in Motor Imagery BCIs, avril 2014
-
P2Roll and P2Slide: Physical and Mobile Pointing, sept. 2013
Two interaction techniques allowing the users to maintain their focus in the physical world while pointing at augmented objects
-
Handheld AR/AV system, nov. 2012
Handheld AR/AV system using PDR localization and image based localization with virtualized reality models
-
KISS - Knit your Ideas intoSmart Spaces, juillet 2012
KISS is an End-User Programming tool for smart habitats
-
UsiComp, an Extensible Model-Driven Composer, juin 2012
-
Nomad toolkit @ CES 2012, avril 2012
DLNA demo on HTC Sensation by Myriad, powered by LIG Toolkit
-
Handheld AR/AV indoor navigation and detailed info, oct. 2011
Indoor navigation to posters augmented with contextual widgets
-
TouchOver, sept. 2011
Decoupling positioning from selection on touch-based handheld devices
-
3D displays on mobile devices: HCP, mars 2011
3D displays on mobile devices: Head-Coupled Perspective Technique
-
Tabletop Zoomable Treemaps, fév. 2011
Tabletop interaction techniques for Zoomable Treemaps
-
OP toolkit : Object Prototyping, jan. 2011
A Novel Programming Model for Integrated Design and Prototyping of Mixed Objects
-
CubTile: Navigation and pointing in a 2D space, oct. 2010
Bi-manual interaction technique in a focus+context interface
-
PhotoBrowser on WCOMP, oct. 2010
-
e-COMM editor, avril 2010
e-COMM : COMM notation editing
-
AirMouse: 2D & 3D Interaction, jan. 2010
2D and 3D interaction above a laptop kayboard
-
Leaf Menus, jan. 2010
Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices
-
Multi-Touch Menu (MTM), jan. 2010
MTM :
-
Wave menus, jan. 2010
Wave menus: improving the novice mode of Marking menus
-
Flower menus, jan. 2010
Flower Menus: A New Type of Marking Menus with Large Menu Breadth, Within Groups and Efficient Expert Mode Memorization.
-
Plasticité des Interfaces Homme-Machine en action, nov. 2009
An example for plastic e-service
-
Plasticité en action, oct. 2009
-
Ethylene, oct. 2009
-
Wavelet menu, oct. 2009
Wavelet Menu: Adapting Marking Menus to Mobile Devices
-
Composition de modalités d'interaction, mai 2009
-
Rake Cursor, avril 2009
Improving Pointing Performance with Concurrent Input Channels
-
Interaction multimodale dynamique dans OIDE, avril 2009
Using the OIDE to dynamically implement a multimodal interaction
-
OpenInterface, nov. 2008
Multimodal prototypes implemented using the OpenInterface framework.
-
Diaporama multimodal, oct. 2008
Using several interaction modalities to manipulate a multimodal slideviewer
-
DIGITABLE, déc. 2007
Multi-user, multi-finger interaction on shared surfaces
-
Navigation Techniques for Zoomable Treemaps, oct. 2007
-
Jeu multimodal avec Shake, déc. 2006
Controlling a multimodal game using the Shake
-
Navigation multimodale d'une carte, déc. 2006
Using a multimodal map with voice and gesture
-
Mara (Model At RunTime Architecture), déc. 2006
Model Driven Engineering(MDE) based-Architecture for adapting Interactive System.
-
CamNote, jan. 2004
A PowerPoint like plastic software
-
MAGIC & TROC, jan. 2004
Two mobile and collaborative mixed systems
-
IntrosPAC, jan. 2003
IntrosPAC: a tool for teaching and understanding PAC-Amodeus
-
CoVitesse 2, jan. 2002
collaborative browsing system on the web
-
MultTab, jan. 2000
visualization system
-
Parent, jan. 2000
Système de visualisation d'arbre basé sur les Treemaps
-
VITESSE, jan. 2000
Système de visualisation de réponses à une requête soumise à un moteur de recherche du WWW
-
Tableau magique, jan. 1999
Augmented reality
-
Fenêtre perceptuelle, jan. 1999
Head movements for the scrolling
-
FOVEA, jan. 1998
Fovea
-
CoVitesse 1, jan. 1998
CoVitesse : Système de navigation collaborative sur le WWW
-
PBrowser, jan. 1998
Perceptual Browser
-
FingerPaint, jan. 1997
Augmented Reality for drawing
-
Cotass, jan. 1997
Editor for directe manipulation
-
MATIS, jan. 1995
Multimodal system for flight booking