François Bérard
Associate professor, Grenoble-INP
Contact
+33.4.57.42.14.51
office 352, Bâtiment IMAG
Laboratoire d'Informatique de Grenoble
700, avenue centrale
Domaine Universitaire
F-38 041 Saint-Martin-d'Hères
France
Research interests
Computer vision for Tightly Coupled Human-Computer Interaction. Object tracking, finger tracking, face tracking. Interactive surfaces.
Selected publications [all]
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Congruent Indirect Touch vs. mouse pointing performance (2024)
In International Journal of Human-Computer Studies 187.
Bérard -
Superiority of a Handheld Perspective-Coupled Display in Isomorphic Docking Performances (2017)
In Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces.
Louis, Bérard -
The Object Inside: Assessing 3D Examination with a Spherical Handheld Perspective-Corrected Display (2017)
In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
Bérard, Louis -
Reducing Latency with a Continuous Prediction: Effects on Users' Performance in Direct-Touch Target Acquisitions (2015)
In Proceedings of the 2015 ACM International Conference on Interactive Tabletops and Surfaces.
Cattan, Rochet-Capellan, Perrier, Bérard -
The Transfer of Learning as HCI Similarity: Towards an Objective Assessment of the Sensory-Motor Basis of Naturalness (2015)
In Proceedings of the international conference on Human factors in computing systems (CHI 2015).
Bérard, Rochet-Capellan -
On the Limits of the Human Motor Control Precision: the Search for a Device's Human Resolution (2011)
In Human-Computer Interaction – INTERACT 2011, part II.
Bérard, Wang, Cooperstock -
Did “Minority Report” Get it Wrong? Superiority of the Mouse over 3D Input in a 3D Placement Task (2009)
In Conference Proceedings of INTERACT ’09, the Twelfth IFIP TC13 International Conference on Human-Computer Interaction, Springer LNCS (Lecture Notes in Computer Science).
Bérard, Ip, Benovoy, El-Shimy, Blum, Cooperstock -
The Magic Table: Computer-Vision Based Augmentation of a Whiteboard for Creative Meetings (2003)
In IEEE Workshop on Projector-Camera Systems (PROCAM).
Bérard
Demos
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Two Touch System Latency Estimators, juin 2014
High Accuracy and Low Overhead -
Two-Finger 3D Rotations for Novice Users, juin 2014
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DIGITABLE, déc. 2007
Multi-user, multi-finger interaction on shared surfaces -
Tableau magique, jan. 1999
Augmented reality -
Fenêtre perceptuelle, jan. 1999
Head movements for the scrolling -
PBrowser, jan. 1998
Perceptual Browser -
FingerPaint, jan. 1997
Augmented Reality for drawing